Robert Doisneau

Robert Doisneau

Sunday, 27 February 2011

CCW Film Programme

After seeing the CCW movie series, I’ve chosen to write about the first movie: Slacker. The reason of this choice is because this movie has had a greater impact on me than the others.

I think that Slacker is a very strong title and it incorporates well the main message of this movie: “We do not have to live our lives in any way that might impact on other peoples and most days of most lives do not and need not include landmark events or big moments whatsoever. It is possible to just live.”[1] In fact, ‘Slacker’ means a person who evades his duty of work[2]. Therefore, I think that Linklater chose ‘Slacker’ as the title to show to the audience that it’s ok for us not to do great things in our daily life, and it won’t be recognized as laziness. But this message is perceived by the audience only at the end of the movie, and the audience need to take a break and think about it because my experience was: when I first read the title I thought Linklater wanted to show the laziness of people, but only after the movie I understood the real message. However, the idea of laziness is always at the back of my mind. Because for the most part of the movie I thought that nowadays most people are going nowhere and they can’t put plans into action, just useless.

I find the structure of Slacker very interesting and confusing at the same time because it was made of around twenty scenes and 97 actors and it just kept moving from one scene to the next, coming and going into one another's lives, without spending more than 5 minutes on each of the characters, it felt very random and what the actors said didn’t really make sense. Thus by watching it I was thinking that everyday we meet so many people and so many things happen in our lives that we can’t keep count of all of them, in fact, we remember only very few of them. Therefore this remind me once again of how insignificant we might be for some people and we won’t change their lives by meeting them and they will soon forget about meeting us and vice versa. In spite of this, people want to be different, significant and remembered, maybe that’s why nowadays people try so hard to distinguish themselves. But this only makes their lives more complicated, but somehow we can’t help it, we just can’t live with a simple life because the society define that as ‘laziness’.

For example, artists and designer they always try to be different, to distinguish themselves form the others. I think one good example is the Turner prize, where the displayed artworks are very different from what we are used to see, and often shocking. However, it is a art competition that people talk about and they remember about it even if it doesn’t have the best artworks, because it is out of the ordinary. Critic Jonathan Jones, "Turner Prize art is based on a formula where something looks startling at first and then turns out to be expressing some kind of banal idea."[3]

In the movie, the idea of parallel universe is presented as well, everyday we face so many decisions and each of them take us into different directions, by choosing one over another we miss the possibility to live a different reality. I found this idea very fascinating, but I am not sure how it links with the rest of the movie, maybe to the structure of it, that it moves from one actor to the next without hesitation, and each peak into these lives is a view on different universes.

In conclusion, I really liked the movie because of its unusual structure and non-plot. I had to really focus and follow what was happening in the movie and even so, I still couldn’t follow completely and it all got very confusing. It was a movie that made me think afterwards, therefore in my opinion a good movie, since it had an impact on me.



[1] CCW Film Notes.
[3] Jones, Jonathan. "Blake's Heaven", The Guardian, 25 April 2005. Retrieved 14 May 2008.

DNA, Molecular, Dispersal

The last project of 3D interior / spatial before the Final Major Project.


I started the project by doing research in the Natural history museum. I found the 'earth treasury' part of the museum the most inspiring. It is incredible how nature shapes the stones, Mother Nature is the Greatest Architect and Designer on Earth!


This picture is the one that inspired my final model. The intersection on this stone is just amazing!


For the research, I visited also a scientific research centre. This place had a very interesting interior, but unfortunately, it didn't really inspired me for the project, however it was an interesting trip.


After the first hand research, I looked at some designers works as well, and the one that I found the most interesting was the seed pavilion in Shanghai by Thomas Heatherwich.  (image on the right)


I've visited also the Wellcome Trust Centre, a exhibition about the use of drugs, which was interesting but not inspiring. The Heatherwich installation at this centre 'Bleigiessen' was inspiring on the other hand. It is made of 150 000 specially processed glass spheres, suspended on almost one million metres of fine stainless steel wire, the sculpture glows with a constantly shifting rainbow of colours. 

After the research process, I developed some drawings and sketch models, which then lead me to my final model. It happened all very fast because I had very limited time for this project because I had to work on my university Portfolio at the same time, however I managed to do it and I think the result is good. 

 It is a structure, but I didn't think about it use. I mainly used it to experiment with shadows and the interesting pattern that I could create!










Thursday, 3 February 2011

Urban Platform - Union Street

Urban Platform – Union Street's Temporary Art Space is a project about the disused site opposite the Jerwood Space. We had to create a structure that has to accommodate:  a gallery, a performance space, a cinema/ projection space, a viewing platform, café and toilets. 



It was a 3 weeks project and research was fundamental in the initial stages. I started the research by mapping the area all around the site and this helped me to understand what was around the site and what was missing and needed. After that  I did some research on what the site was previously used for (Urban Orchid). Then, I did a detailed research of the colors and patterns around the site and I found out that it was actually very monotonous! Therefore, already from that, I wanted to create something eye catching and interesting as the final model, in order to improve the looking of the place and to attract more people to visit this part of the city. 



Throughout the research process I didn't collect only visual information, I also developed them through solids - voids (positive and negative space), I worked with city silhouettes and skylines, scales and measurements and many others. This process helped me to come up with various interesting shapes that I transformed into 3D models later on. 

Mushroom structure that inspired me.



Bottom floor: Gallery. Second floor: Café, Viewing Platform. Third floor: Performance Space, Viewing platform.



However, my final model is a layered multiuse and flexible structure inspired specifically by Rachel Whiteread - Embankment and by a mushroom - like structure I found on the site.

Pop Up Pop Down

For Christmas period I had to research and choose a theme and create a temporary flat pack structure for eating, shopping or celebrating and it has to be site specific.



I started the project by researching in Oxford Circus, one of the most decorated streets in London. It was very useful since there were a lot of Christmas pop up structures to inspire me, plus, this research provided the color and pattern information that I needed for my project.



After that, I started to research about some artists who did pop up structures such as Nils Volker and Hally Theacher. Plus, I started to experiment with some pop up pop down sketch models as well, it was quite difficult because I had to create an interesting structure but at the same time it has to be simple enough to be flat-packed easily. 

I haven't used any of my sketch models for my final model, but they were incredibly useful to understand the idea of flat-pack.
I got my final idea by visiting Winter Wonderland in Hyde Park: 'E Cube'. I saw the structure and I didn't like it much, so I wanted to change it. So my structure functions are 'the replacement' of E-Cube.

Front View
Bar View; Round Chairs



Intersection of Squares
Complete Bar view (Without the round chairs)
My final model is  a pub that can be built up through intersections of squares.  Since Christmas decorations were all around the site, I thought of creating a structure with simple exterior but a comfortable festive looking interior. 
The main problem I encountered during this project is the fragility: it has only the squares to support the whole structure, no glue, tape or strings. Therefore, the whole structure has to be managed with care.