Robert Doisneau

Robert Doisneau

Monday, 6 December 2010

10 X 10 X 10

The second project of the specialism was 10 x 10 x 10. It was a 2 week project and I absolutely loved it!!!

The first week I had to research and come up with ideas related to 10 x 10 x 10. It was quite confusing and thus I researched about random things that came up in  my head such as: triangles, patterns, time and geographic coordinates. This research turned out to be useless because I explored basic things and I didn't go beyond to make it more interesting.
medium scale

Monday I worked on small, medium and large scale research and it was really useful to make me to understand about the importance of scale in 3D and spatial specialism. Plus I've taken some really interesting pictures during this research day.
The material experimentation day was really useful as well, I've understood that by manipulating a material I can make it into something far more interesting.
After that I was asked to explore about the word ' to travel '. 
This first week was very structural and very much about experimentation and understanding of what is important in 3D and spatial design. I've found it a bit confusing since I didn't see any connection between my works.

However, during the second week, the brief linked everything together and I finally understood why I was doing what I did in the first week!
I had to create a 10 x 10 x 10 m space related to the chosen topic I researched during the first week and I had to incorporate also the material and scale research.

My topic was to travel, therefore I wanted to create a space where a person can go through and mind travel, 'to feel different'. I researched a lot about the difference between oriental and western interior design and how that affects the way people perceive and live in a space. Based on that,  I've developed many ideas but none of them seemed to work well enough at the start. Therefore, I've spent a lot of time on this project changing my design ideas.

My final design is very different from my initial ideas but I like it and I think it is an interesting design solution to the brief.
It is a tunnel set in a big open space, a person can walk though it and 'mind travel' thanks to the use of lighting to create a specific atmosphere.








The Turner Prize

Today I visited the Turner Prize at the Tate Britain. I found it very interesting because it was very different from the other art and design exhibitions I've been to.

There were 4 artists competing for the prize, Dexter Dalwood, Angela De La Cruz, Susan Philipsz and The Otolith Group. I liked particularly Susan Philipsz's work, when I entered her exhibition room, I was totally captured by her sound piece and I sat there for a very long time just to let myself be fully immersed into the atmosphere of the room.Therefore, in my opinion she should win the turner prize because her work had the most impact on me, and I could notice that her work had a great impact on other people as well since there were many of them sitting in the room. 
I didn't like The Otolith Group's work at all, I just couldn't understand it and there was too much going on in the exhibition room: information overwhelming. 

I've read articles about this prize and found it absolutely confusing, therefore, I enjoyed the exhibition a lot but not so much reading about it. 

Reuse, Remake, Reinvent

The first 3D and spatial design was Reuse, remake, reinvent.

I started this project by researching on John Pawson's Plan stace exhibition, Martino Gamper's 100 chair project, Future systems, Nacho Carbonell and Tom Dixon. I find research really useful since I can get ideas and inspirations for my own project from it.

When I found the piece of furniture on the road.

The next stage of the project was the documentation of my piece of furniture; I've place it in interesting places and took pictures of it, plus I've explored it through a different variety of drawings. By doing this I was able to explore this piece of furniture outside its normal use and look at it in a different prospective.



Following that there was the breaking process of the furniture, it was quite tricky because I had to be careful not to break important parts of the furniture that might be useful in the rebuilt process. However it was impossible to plan what to rebuilt the furniture into, therefore I ended up cutting it into pieces that I thought were visually interesting.

The design and the rebuilt process was fun because I could make anything I wanted and thus I came up with many ideas. But the one I liked the most was a jewelery stall and therefore I made it! It was also fun to learn new ways of assembling a piece of furniture, even though some part of it was quite difficult.

I really enjoyed this project because it was all about exploration and I liked the idea of transforming a piece of furniture into something completely different!